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Power corrupts. Absolute power is kind of neat.
 - Secretary of the Navy, John Lehman

Here is the breakdown of what each level or Influence can get you. Obviously there are many more potential effects that each level can have, but the guidelines here will give you an idea of just how useful they can be. Influences from 1-5 are considered local. Anything above that is on a State, Federal or National level, and outside the scope of this game.


You can manage various government agencies and bureaus.  By dealing with social programs and public servants, you can spin red tape, bypass rules and regulations or twist bureaucratic regimentation to your advantage.  Bureaucracy is useful in operating and shutting down businesses, faking or acquiring permits and identification papers and manipulating public utilities and their operation.

LevelExamples of "Use" Actions
1Trace utility bills
2


Fake a birth certificate or driver’s license
Disconnect a small residence’s utilities
Close a small road or park
Get public aid ($250)
3


Create false identification for yourself or others
Fake a death certificate, passport or green card
Turn a single utility on a block on or off
Shut down a minor business on a violation
4


Obtain historical phone records
Fake land deeds
Get public aid ($1000)
Raise the feeding difficulty in a neighborhood by 1 permanently.
5




Start, stop or alter a city-wide program or policy
Shut down a big business on a violation
Rezone areas
Obliterate records of a person on a city and county level
Arrange a fixed audit of a person or business
Raise the feeding difficulty in a neighborhood by 2 or Lower the difficulty by 1 permanently.
6+


(unavailable) Regional or National influences. Exerting control over state level bureaucrats (legislators, judges, etc), using resources of internal federal agencies (FBI, DEA, ATF, INS, etc,) affecting foreign policy, utilizing the resources of the CIA or Secret Service, or affecting change in national legislature or judiciary.


Though the modern church has arguably less control over temporal society than it did in the Middle Ages, its policies still exert considerable influence over direction of politics and communities.   Knowing the appropriate people allows insight into many mainstream religions, such as Christianity, Judaism, Islam, Hinduism, Shinto or Buddhism.

LevelExamples of "Use" Actions
1

Identify higher church members
Pass as a member of the leity
Peruse general church records (baptism, marriage, burial, etc.)
2
Identify most secular members of a given faith in the local area
Track regular congregation members
3



Open or close a single church (but not control it)
Dip into the collection ($250)
Find the average church-associated hunter
Access to private information and archives of church
Organize major protests
4

Discredit or suspend higher-level members
Pass as a member of the clergy
Influence a minor church-associated hunter
5

Access ancient church lore
Dip into the collection ($800)
Find a major hunter
6+



(unavailable) Regional or National: Influencing major hunters, the Society of Leopold, or monastic orders, borrowing or accessing church relics or sacred items, influencing church-wide investigations,  using the resources of a Diocese, controling nationally known evangelists or organizations of comparable stature, influencing in a monastic order, or having national sway in a major Church sect.


Manipulating markets, stock reports and investments is a hobby of many Cainites, especially those with the knowledge to keep hidden wealth.  Though your actual available money is a function of Resources, you can use Finance influence to start or smother businesses, crush or support banking institutions and alter credit records.  "Trace" and "Hide" actions here often relate directly to securing financial accounts, etc.

LevelExamples of "Use" Actions
1

Learn about major transactions and financial events
Raise capital ($1000)
Receive a loan ($100,000 - owe: $120,000)
2
Raise capital ($5,000)
Receive a loan ($400,000 - owe: $480,000) 
3
Raise capital ($15,000)
Receive a loan ($2,000,000 - owe: $2,400,000)
4


Manipulate local banking (delay deposits, credit alterations)
Ruin a small business
Raise capital ($65,000)
Receive a loan ($7,000,000 - owe: $8,400,000) 
5


Control an aspect of city-wide banking (shut off ATMs)
Ruin a large business
Raise capital ($250,000)
Receive a loan ($26,000,000 - owe: $31,200,000)
6+

(unavailable) Regional and National Influence. Having the wealth and backing of a major corporation/Fortune 500 company, making Wall Street jump when you sneeze, or numbering among the richest people in the world.


Some vampires rely on connections in the medical community to acquire blood.  Necromancers and practitioners of arcane arts may also require body parts or medical data to further their studies.  Furthermore, maintaining the Masquerade often calls for alteration of medical records or faking of particular diseases.  All these sorts of research and development fall under the purview of Health influence.

LevelExamples of "Use" Actions
1


Access a person's health records
Use public functions of health centers at your leisure
Fake vaccination records and the like
Get a Blood Point 
2


Access to some medical research records
Have minor lab work done
Get a copy of coroner's report
Gain Blood Points (2)
3


Instigate minor quarantines
Corrupt results of tests or inspections
Alter medical records
Gain Blood Points (5)
4




Acquire a body
Completely rewrite medical records
Abuse grants for personal use ($1200)
Institute large scale quarantines
Shut down businesses for "health code violations"
Gain Blood Points (8)
5

Have special research projects performed
Have people institutionalized or released
Gain Blood Points (12)
6+

(unavailable) Regional or National Influence. Controling an outpatient clinic, blood bank or hospital, obtaining national funding or cutting-edge medical information, discussing matters with the Surgeon General or influencing the World Health Organization


The glitterati at the top of society move in circles of wealth and elegance.  Many Kindred find such positions alluring, and they indulge in the passions of the famous and wealthy.  Access to famous actors, celebrities and the idle rich grants a certain sway over fashion trends.  Combined with Fame, a modicum of High Society influence turns a vampire into a debutante darling of the most exclusive social circles.  Higher levels of this influence come with phantom dots of local fame.

LevelExamples of "Use" Actions
1

Learn what is trendy
Learn about concerts, shows or plays well before the public
Obtain hard-to-get tickets for shows
2

Track most celebrities and luminaries
Be a local voice of opinion regarding the local entertainment
"Borrow" $1,000 as idle cash from rich friends
3


Crush promising careers
Hobnob well above your station
(phantom fame 1, local only) 
Raise the feeding difficulty in a neighborhood by 2 for one month.
4


Minor local celebrity status
"Borrow" $5,000 as idle cash from rich friends
(phantom fame 2, local only)
Raise the feeding difficulty in a neighborhood by 3 or Lower the difficulty by 2 for one month.
5




Major local celebrity status
Appear on a talk show that's not about to be cancelled
Ruin a new club, gallery, festival or other high society gathering
(phantom fame 3, local only)
Raise the feeding difficulty in a neighborhood by 4 or Lower the difficulty by 3 for one month
(choosing what neighborhoods 20 of them come from.)
6+

(unavailable) Regional and National Influence. Enjoying major local, National or International celebrity status, having the local social scene be completely malleable to your whims or being part of the social scene in several cities


The grinding wheels of labor fuel the economies and markets of the world.  Machines, factories and blue-collar workers line up in endless drudgery, churning out the staples of everyday living.  Control over Industry influence sways the formation of unions, the movements of work projects, locations for factories and the product of manufacturing concerns.

LevelExamples of "Use" Actions
1Learn about industrial projects and movements
2

Have minor projects performed
Arrange small "accidents"
Dip into union funds or embezzle petty cash ($500)
3
Organize minor strikes
Appropriate machinery for a short time
4

Close down a small plant
Revitalize a small plant
Dip into union funds ($2,000)
5
Organize major strikes 
Manipulate large local industry
6+

(unavailable) Regional or National Influences. Cutting off production of resources in a region or nationally, controlling whole unions, arranging major "accidents," such as chemical leaks, oil spills and factory fires and orchestrating large-scale walk-outs or factory recalls.


Since many of the operations that Cainites undertake are at least marginally illegal, a good amount of sway over judges and lawyers is indispensable.  Those Kindred who dabble in law often pull strings in the courts to make sure that the questionable practices of Cainite society go unnoticed and unpunished.  Of course, a little Legal influence is also excellent for harassing an enemy's assets, too.  Such influence ranges from law schools and firms, to lawyers, judges, DAs, clerks and public defenders.

LevelExamples of "Use" Actions
1Get free representation for small cases
2
Avoid bail for some charges
Have minor charges dropped
3

Manipulate legal procedures (small wills, minor contracts, court dates)
Access public or court funds ($250)
Get good representation
4


Issue subpoenas
Tie up court cases
Have most legal charges dropped
Cancel or arrange a parole
5

Close down all but the most serious investigations 
Have deportation proceedings held against someone
Arrange for a court case to be decided however you please 
6+

(unavailable) Regional or National Influences. Controlling city Judges or Law Firms completely, arranging Governor or Presidential Pardons, circumventing circuit or Federal courts or having cases presented in the Supreme Court. 


Directing media attention away from vampire activities is a key component of the Masquerade.  Directing Media attention to a rival's activities is a key component in getting them killed. With Media, you can crush or alter news stories, control the operations of news stations and reporters and sway public opinion.

LevelExamples of "Use" Actions
1
Learn about breaking stories early
Submit small articles (within reason)
2
Suppress (but not stop) small articles or reports
Get hold of investigative reporting information
3



Initiate news investigations and reports
Get project funding and waste it ($250)
Access media production resources
Ground stories and projects
Raise the feeding difficulty in a neighborhood by 2 for one month.
4
Broadcast fake stories (local only)
Raise the feeding difficulty in a neighborhood by 3 or Lower the difficulty by 2 for one month.
5

Kill small local articles or reports completely
Raise the feeding difficulty in a neighborhood by 4 or Lower the difficulty by 3 for one month
6+
(unavailable) Regional or National Influences. Broadcasting regionlly or nationally, controling a major metropolitan Newspaper, geting a White House press pass, or manipulating nationally magazine content.


The hidden world of the supernatural teems with secrets, conspiracies, and unusual factions.  Obviously, a vampire is aware that there are strange things out there by dint of his very existence (after all, if vampires exist...), but hard knowledge of such things is a function of Abilities.  By using Occult influence, you can dig up information to improve your knowledge, get inside the occult community and find rare components for magical rituals.  Even parts of the elusive Book of Nod are available to those with the right connections.  Cult leaders, alternative religious groups, charlatans, occultists, New Agers, and a few more dangerous elements can be found here.

LevelExamples of "Use" Actions
1
Contact common occult groups, use their practices
Know some of the more visible occult figures
2
Know and contact some of the more obscure occult figures 
Access resources for most rituals and rites
3




Be a member of a local occult group
Know general information about certain supernatural entities and possibly contact them  (may buy a lore of 1) 
Access vital or very rare material components
Milk impressionable wannabes for bucks ($250)
Access occult tomes and writings (part of an alleged Book of Nod)
4



Be an important figure in a local occult group
Get newly established occultists to contribute to your 'research'  ($500) 
Milk impressionable wannabes for bucks ($5000)
Research more than just superstition about certain supernatural entities and know better than to contact them. (may buy a lore of 2)
5



Control a local occult group 
Get a local Occult society to contribute to your research ($1000)
Access minor magic items
Research some facts about certain supernatural entities and know how to contact them (may buy a lore of 3)
6+

(unavailable) Regional or National Influences. Controling regional or natural occult groups, getting powerful magic items, getting complete copies of the Book of Nod, advising and hobnobbing with Etrius and Augustus Giovanni.


They're here to "protect and serve", but sometimes you just need them to stop investigating the bloody murders in the university district. That said, Police influence can be very handy to assist with the Masquerade, to protect one’s holdings or to raid the assets of another. After all, attitude won’t save the anarchs whose haven is the target of a daylight raid.

LevelExamples of "Use" Actions
1
Avoid traffic tickets
Avoid minor violations
2
Have license plate checked
Get "inside information"
3
Get copies of an investigative report
Have police hassle, detain or harass someone
4


Access confiscated weapons or contraband
Start an investigation (minor surveillance, phone taps)
Get money, either from evidence room or as an appropriation ($5000)
Have some serious charges dropped
5

Institute major investigations
Close down minor investigations
Arrange set-ups
6+
(unavailable) Regional or National Influences. Instigating SWAT raids, getting people extradited, having police cheif's replaced, controling city or state police.


Deal-making is second nature to most vampires, so they can get along very well with other bloodsuckers – that is, politicians. Alerting party platforms, controlling local elections, changing appointed offices, and calling in favors all falls under the purview of Political influence. Well-timed blackmail, bribery, spin doctoring of any sundry tricks are stock in trade on both sides of this fence.

LevelExamples of "Use" Actions
1
Minor lobbying
Identify real platforms of politicians and parties
2

Meet small time politicians
Have a forewarning of processes, and laws
Use a slush fund or fund raiser ($1000)
3Sway or alter political projects (local parks, renovations)
4

Enact minor legislation
Dash careers of minor politicians
Raise the feeding difficulty in a neighborhood by 1 permanently.
5

Get your candidate in a minor office
Enact more encompassing legislature
Raise the feeding difficulty in a neighborhood by 2 or Lower the difficulty by 1 permanently
6+



(unavailable) Regional or National Influences. Blocking the passage of major bills,
suspending major laws, using state bureaus or subcommittees, subverting state-wide powers, calling out the National Guard, declaring a state of emergency, getting candidates into major offices, influencing diplomatic relations or aquiring diplomatic immunity controlling the Senate, Oval Office or UN.


Ignored and often spat on by their "betters," those in the dark alleys and slums have created their own culture to deal with life and any outsiders who might come calling. When calling on Street influence, you use your connections on the underside of the city to find the homeless, gang members of all sorts, street buskers, petty criminals, prostitutes, residents of the slums or barrios, and fringe elements of so-called "deviant" cultures.

LevelExamples of "Use" Actions
1Identify most gangs and know their turfs and habits
2Access small time contraband (pot, crank, basic knives)
3

Arrange some services from street people or gangs
Get 'clean' pistols or uncommon melee weapons
Raise the feeding difficulty in a neighborhood by 2 for one month.
4



Mobilize groups of homeless
Panhandle $250
Guide (broadly) some gang operations
Get a hold of a "clean' shotgun, rifle or SMG
Raise the feeding difficulty in a neighborhood by 3 or Lower the difficulty by 2 for one month.
5

Control a single medium-sized gang
Raise the feeding difficulty in a neighborhood by 4 or Lower the difficulty by 3 for one month.
6+

(unavailable) Regional or National Influences. Controlling large-sized gangs, obtaining explosives, aquiring automatic weapons, controlling all gang activity in the city or recreating the L.A. or W.T.O. riots.


For Kindred, traveling across the wilderness is rife with the problems of daylight and marauding Lupines. Without this influence.,the vampiric world shrinks into islands of "civilization’ with dangerous wastelands in between. All these things can be controlled with a bit of sway over truckers, harbors, railroads, airports, taxis, border guards, pilots, and untold hundreds, as well as more mundane aspects like shipping and travel arrangements.

LevelExamples of "Use" Actions
1Travel within the metro area locally quickly and without cost.
2

Track an unwary target if they use public transportation 
Arrange safe regional passage from mundane threats (sunlight, etc.) 
Smuggle small items/goods
3
Seriously hamper an individual’s ability to travel
Avoid most supernatural dangers when traveling
4
Temporarily shut down one form of mass transit
Route money your way ($500)
5
Reroute major modes of travel
Smuggle with impunity
6+

(unavailable) Regional or National Influences. Isolating regions for short periods,
traveling nationally or internationally without any degree of risk, shutting down major  airlines or causing serious delays for other travelers.


The organized side of illegal activity can give your Kindred acess to guns , money, drugs and vice – such delicious pastimes can be led by anyone talented or simply vicious enough to take them.

LevelExamples of "Use" Actions
1Locate minor contraband (knives, small-time drugs, etc.)
2


Obtain pistols, serious drugs, stolen cars, etc.
Hire muscle to rough someone up (4 thugs)
Fence minor loot
Prove crime pays (and score $1000)
3
Obtain rifle, shotgun or SMG
Arrange a minor "heist"
4
White-collar crime connections
Prove that crime pays ($5,000)
5


Arrange gangland assassinations
Prove that crime pays ($10,000)
Supply local drug needs
Launder money
6+

(unavailable) Regional or National Influences. Locating exotic weaponry (bombs, sniper rifles), contracting professional hits (and stay anonymous), control ling the heads crime families, starting mob wars, staging public assassinations, terrorist acts or shooting sprees (and getting away with it)


Institutions of learning and research are the purview of the University influence. Access to the halls of learning can help you with any number of resources, from ancient languages to research assistance to many impressionable young minds.

LevelExamples of "Use" Actions
1Have access to low~level university  resources
2
Have minor access to facilities
Obtain college records
3

Find common level 4 Knowledge instructors 
Fix grades
Discredit a student
4
Organize student protests and rallies
Discredit faculty members
5


Falsify an undergraduate degree (justifying a mortal alternate identity increase)
Acquire money through a grant ($4,000) 
Locate instructors for some level 5 knowledges
Arrange major projects
6+



(unavailable) Regional or National Influences. Falsifing a graduate degree or PHD, creating college classes of your choice, discrediting the heads of college departments, knowing contacts or with high levels of rare abilities or esoteric knowledge, appointing the dean of a college, directing an entire university departments to research a specific problems, having a research assistant attached to your service indefinitely.

Go to the next Rules section: Influences: Influence FAQ's

 
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