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Appendices
I: General Lore
II: Clan Lore
III: Documents
IV: Lexicon
V: Cities of the Dead
VI: Book of Nod I
VII: Book of Nod II
VIII: Book of Nod III
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This section contains information not readily available in the books that have been compiled for ease of use. If you have a suggestion for something to add to this list, please contact us at storyteller@emeraldcitychronicles.com

Find generalized supernatural lores such as Wraith and Lupine lore and sect specific lores such as Camarilla lore and Anarch lore, and random stiff like Noddist lore and Church lore in the General Lore section.

Get Lores for Camarilla, Independent, some Sabbat and rare clans. Rare clan lores are restricted and require storyteller approval to purchase. Check them out in the Clan Lore section.

If you want to see how lores are used in game, check out the Character Creation section. (not a part of the Appendices)

There are many defining moments in Kindred history, but few of those (due to the Masquerade) have been recorded in any fashion. There are however certain documents important throught Kindred history, and they have been recorded in part, here. Take a look at The Convention of Thorns The Edict of Barbs the Giovanni Treaty of 1528 and
The Code of Milan
.

 In the Lexicon, the common vernacular and gutteral slan of among the Children of Caine are broken into three sections. Browse the Lexicon here.

Learn what Cities are claimed by the Sects of the Camarilla and Sabbat, Independents and others in the Cities of the Dead.

Read the ancient writ of Caine in the Book of Nod - Book of Nod I is the Chronicle of Caine, Book of Nod II is the Chronicle of Shadows and Book of Nod III is the Chronicle of Secrets.

 
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